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SLUM 77 - Work Area

Some more work done on my graduation project. This is a two-parts level that acts as the main gameplay area. It is inspired by soviet industrial complexes and abandoned factories such as Chernobyl and Baikonur (Kazakhstan). This part of the station was the most affected by the monster's invasion.
I worked on modeling, texturing and level building with Maxime Conquy and Deepak Joshi.

First part of the Work Area

First part of the Work Area

Second part

Second part

SLUM77 - WorkArea - Video