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SLUM 77 - Supervision Area

Here's the supervision area. It's a cold and metallic level filled with cables and computers. This floor looks different from the other environments as it is usually forbidden to prisoners.
In this area we wanted to push that sense of high technology further while also showing the decay and disarray of the station. This also acts as the narrative conclusion to the game and it was important to differentiate it from the rest of the game. Since it's not a gameplay driven area, it's a lot more detailed and cluttered to push the immersion. The last part contains Yudi's core, which is the artificial intelligence that manages the station. It is an omniscient character that knows everything that happens within.

I worked on modelling, texturing and lighting with Deepak Joshi and Maxime Conquy.

Yudi's core

Yudi's core

SLUM77 - Supervision - Video